RigelMap is a comprehensive GIS environment for the analysis, visualisation and digitisation of spatial data
Courses can be arranged and adapted by appointment in GeoNord's course rooms or at the customer's
own workplace and with own data. The course can be combined with general advice related to administration and configuration.
For more informations please go to: https://rigelacademy.no/
The maintenance agreement, or license agreement, covers telephone support and free updating with new versions. Updating of the software takes place on our server and will neither take up time nor give the customer problems in the form of downtime or time consuming installations. With each license of RigelMap, a support agreement has been signed with GeoNord as. The support agreements is included in the license agreement which is valid for one year at a time. RigelMap's license includes update to the latest version of the software. If you choose not to renew the license, you will lose the right to use the software within 30 days.
Mobile app: You can receive support for RigelMap directly from the RigelMap app. After contacting the support department by phone, you should launch TeamViewer by selecting
.
TeamViewer will then start up and after a few seconds your ID will appear on the page. Enter the number and we
can then connect us directly to your device. You can also send an ID to support@geonord.no by selecting Send my ID.
Desktop app version: TeamViewer is required on the device. Then follow the instructions above.
By clicking on the symbol:
In the main menu, it is possible to send a message to the technical support department. Here you can report a problem along with a link to the current map extent and enabled layers. To generate a link, click on:
Copy the text from the window into the email and send
it. Our support, you can then go directly into the same map window that you have on your desktop.
RigelMap is constantly being developed to satisfy our customers' needs. If you have suggestions for changes
or improvements then we want you to send it to us.
Phone: 78 43 58 48
E-mail: support@geonord.no
The folder and layer structure varies depending on the type of template on which the project was created. Users can create their own folders and layers within a given project. Below are some sample data that can be included in the RigelMap application:
The map layers are defined by the customer according to needs and wishes but have a starting point as shown above.
In the administration panel, the user/administrator, depending on their rights, has access to manage:
You can access your user profile by left-clicking on the name in the top right-hand corner of the menu
and selecting "My profile".
In the main settings tab, the user can edit name, password and set the language.
In the GIS portal settings tab, the user can enable/disable:
- Remembering the last position on the map - mobile version of the application
- Memorising the width of the legend - mobile version of the application
- Memory of selected tree layers - mobile and desktop versions of the application.
- Adding rotation angle information when adding a photo - mobile and desktop versions of the app (for more information, see chapter 4.6.2)
Administrators and department administrators have access to user management. By clicking on the menu option: in the menu at the top right. The user overview will be displayed, where users can be created, edited and deleted.
RigelMap makes it possible to grant permissions consisting of assigning a role to a designated user account. The role system consists of four scopes with different levels of access and rights:
Permission provide full access to the entire organization and all projects. An administrator can perform the following actions:
Permission provide full access within the department(s) the user is the department administrator for. A department administrator can perform the following actions within the department(s) the user manages:
In addition, a department administrator has only regular user rights as described below.
Ordinary users will have access to projects in their organization that either do not belong to any departments or that belong to the department(s) the user also belongs to. Users this have the following accesses:
The user has access to the measurement data of the project to which he or she has been assigned.
The user is assigned to a project by the admnistrator or department administrator.
To create a new user, fill in all the fields in the form and select the appropriate role.
In the "Departments" tab, you can associate a user with one or more departments. In the example below, the user will be an administrator of the "Oslo" department, but just a regular user of the "Bergen" department. The user will then have access to all projects associated with these departments and will be able to manage projects and users within the "Oslo" department. Check out the user roles for more information
Click "Save" to create the user.
When editing users, you can change the name, password, role, and delete the user.
You can also change which departments the user should belong to. In the example below, the user will be removed from the department "Bergen", and thus not have access to projects associated with this department.
Click "Save" to apply the changes.
2.2.4 Activate/Deactivate user
Administrators and department administrators have access to project administration. By clicking on the menu option:
2.3 Projects
in the menu at the top right, you will get to the project overview, where you can create, edit and deactivate projects. When you disable a project, it will not be available to users. However, data will not be deleted, and projects can be reactivated at any time.
More information in section 3.9.2.
To create a new project, go to the projects tab in the portal menu and select "New project".
A form will appear in which you should:
Optionally, the user can also choose the default layer by clicking on "Enable default layer".
This option will automatically select a layer when entering the project in the mobile application and prepare the measurement tool. (This option is not required to create a new project)
Optionally, the user has the ability to enable the altitude offset for the layout. This option allows adjusting the vertical offset of the layout for the project being created.After clicking "Save", the project will be created.
During editing a project, you can change its name, description, and department. The project will then be moved from its current department to the selected one.
Similarly to creating a new project, you can enable/disable and set/change the "Default layer".
Changes will be saved by clicking "Save".
Administrators have access to manage departments. By clicking on the menu option: in the menu at the top right you will get to the overview of departments where you can create, edit and delete departments.
Administrators and department administrators have access to managing and configuring machines.
By clicking in the menu at the top right, the user will go to the machine overview panel, where they can create, edit, and deactivate machines.
Administrators and department administrators have the ability to add new machines.
To add a machine, press in the top right corner of the screen.
Then, a dialog box will appear where necessary information must be entered.
Administrators and department administrators have the ability to edit existing machines.
To do this, click on the edit button next to the machine the user wants to edit.
Then, a dialog box similar to adding a new machine will appear.
During editing, changes can be made to the machine name, description, and department fields.
The new machine properties will be saved after confirming with the Save button.
Administrators and department administrators have the ability to delete machines.
To do this, click on the delete icon next to the machine to be deleted.
Then, a dialog box will appear where deletion must be confirmed.
After confirmation, the machine will not be visible in the machine view and will not be available for use.
RigelMap application offers an intuitive user interface, allowing users to efficiently navigate the app without reading lengthy instructions or attending courses. The following image shows the user interface for the standard map view. The appearance may slightly vary depending on the selected options. It can also be customized for each client and may differ slightly depending on different modules.
The desktop version of RigelMap is fully synchronized with the administrative panel and the mobile version. The desktop version offers additional tools and features that allow work without the need to go to the field.
Below are the tools and functionalities for digitizing and editing objects.
To start editing a point layer, it must be activated.
To do this, click the layer with the left mouse button.
To digitize objects, select the symbol and then click on the map position.
When the point is digitized, a form will appear in which you can specify the object specifications. In addition to information, you can define a new code for the object or use an existing one.
By clicking "Add file.." the user will be able to add an image/document to the object. However, if the same file is to be added to multiple objects, select the "Link to file" option.
To move the digitized point, first click on the icon and then hold down the left mouse button on the point and drag it to a new position. Properties associated with the point will be retained, and only the position will change. Changes will be confirmed by clicking
To delete one or more points, first select them on the map. To do this, click the icon then select the objects to be deleted. The selected objects are highlighted in yellow. Objects will be deleted after clicking the icon
The user will be prompted to confirm the deletion. After confirmation, the object will be deleted without the possibility of recovery.
To be able to move around the map in edit mode, click the symbol
To enable snapping to objects while digitizing, press
.
In RigelMap, you can create points for specific coordinates. After clicking in the editing menu, enter the coordinate values.
Lines can be digitized by snapping to an existing point or by manual digitization on the map.
After activating the layer, press the icon and the editing menu will open in the map window.
After clicking
A circle appears in front of the mouse pointer, indicating that the user is in construction mode.
Digitizing lines has modes:
To move a line, select a line segment using The selected line will be highlighted. Then, click
and hold the mouse pointer over the line and move it to a new position. Changes will be saved by clicking
To merge line geometry, you must first select at least two objects with a symbol:
.
If you have selected at least two objects, the icon for merging geometry will be unlocked (highlighted). After clicking on the geometry merge icon:
a window with source attributes selection will open:
Select the attributes you are interested in and finish by clicking the "Merge" button.
To drag a line or move a single point on a line, select the line you want to edit, then click the
icon. Points that can be used to modify the geometry will be displayed on the line. To do this, select the point and drag it ("Drag and drop") to a new position.
A line can be divided into parts using the line split button
Select the line using:
Then, while digitizing the line, cut the selected line segment and double-click. The line is then divided into two line segments.
To delete lines, click the icon and select the objects. Selected objects will be highlighted in yellow. Then, click the
symbol to confirm deletion. The object will be deleted after confirmation.
Surfaces can be digitized by snapping to an existing point or by manual digitization on the map.
To do this, click the icon and start digitizing.
The circle symbolizes that the user is in construction mode. Surface digitization has the following modes:
To move a surface, select the line segment using: The selected area will be highlighted. Then click on the icon
Then hold the mouse pointer over the surface. Use the "Drag and drop" method to move the line to a new position. The operation will be saved after pressing
You can move parts of a surface or move a single point. To do this, select the surface to edit using and then select the editing tool
The selected area will be displayed with a label at the end of each line segment and one in the middle.
To move the selected point, press and move the point to a new position.
Vertices can also be deleted. To do this, select the vertex and press the "Delete" button on the keyboard.
Changes will be saved after clicking "Save".
The "Cut Area" tool allows you to modify the original geometry using difference.
To activate the tool, select an object using the "Select Geometry" function. Then, go to the toolbar and click the icon .
After activating the tool, drag your mouse over the selected object to highlight the area to be removed.
Once the operation is complete, press the icon
to save the changes.
Snapping allows you to create geometry in conjunction with existing geometry.
To start Snapping select in the editor options.
Then when you hover over geometry, you can see two types of cursors: - snapping to the edge of an object
- snapping to the vertex of an object
You can create geometry by clicking on a vertex.
Click the right mouse button to finish digitizing a new object.
The digitization window as in point will open 2.7.2.
To delete a surface, first select it on the map by clicking on the icon and selecting objects. The selected objects will be highlighted in yellow. After selecting the appropriate surface, click the symbol
The user will be prompted to confirm the operation. After pressing, the object will be deleted.
To edit the properties of an object, activate "Object identification" (more information in section 3.7). Clicking on the pencil icon will open a window.
The properties that can be edited vary between different modules, but the principle is the same.
Below you can see which fields can be edited in the selected point. The changes will be saved after clicking "Save".
To copy an object to a layer, right-click on the object and select "Copy to layer". Then, click on the target layer.
If you have multiple objects, select the objects and follow the instructions below.
To move an object to a layer, right-click on the object. Then select the "Move to layer" option and click on the target layer.
WARNING! After moving, the object will be removed from the source layer!
RigelMap offers advanced tools for editing styles, including various options for colors, styles, fills, and symbols.
Customizing layer style can be done when creating a new layer or by editing an existing layer.
To do this, go to the "Add Layer/Edit Layer" window.
To customize the style of an object, you need to enter the "Edit Attributes/Styles" window.
For this, you can right-click on the object on the map
or in the attribute table,
and then choose the "Edit Attributes/Styles" option.
Various modification options will appear in the window.
Each user with the rights to edit the project can add a new layer/group.
You can add a new layer in two ways:
- By clicking the left mouse button on the green plus visible in the left panel
and then selecting an option
"Add Layer".
- By right-clicking on the group to which we want to add a new layer, and then selecting an option
"Add Layer"
In both cases, a new dialog will appear, in which we can name the layer, select its type,
visibility depending on the scale of the map, give a label, style and add feature codes.
Adding custom fields to layers is possible during the creation of a new layer and the edition of a layer style.
To manage custom fields, select "Custom Fields" from the menu. From this window, the user can add, remove, and edit fields.
To add a new field, click on the "Add" button. Enter the field name in the "Field name" field, and select the type in the "Field type" field.
There are three types of fields to choose from: text, numeric, and list.
If the field type is a list, options can be added to it by clicking on the "Add new option" button.
All added fields will be visible in the management window.
Custom fields of the selected layer are visible in the identification window, the add/edit object form, and the attribute table.
To add a new group to the project, click the left mouse button on the green plus visible in the left panel
and then select "Add Group". A new window will appear with a field to enter a name
for a new group. The name must be unique, cannot consist of only numbers, and start with a number. Finish by clicking the "Add group" button.
To delete a layer/group, simply right-click on the layer/group in the layer tree, and then select the "Delete layer"/"Delete group" option from the context menu.
We confirm the deletion by clicking "Yes".
Note, you cannot delete groups with existing layers, you must delete all layers first.
To edit a layer, right-click on it on the left in the layer tree,
and then select "Edit Layer".
Just like when adding layers, a window will pop up, which
allows you to change the label, style and codes of objects.
Layer definitions allow you to create templates from cut-out portions of the layer tree. To create a definition from a layer/group, right-click on the layer/group and select "Save layer definition".
WARNING! Definitions can only be created from groups/layers that have custom layers within or contain them!
Then, give the definition a name.
NOTE! Users with administrator privileges have the ability to set the layer definition as global.
To go to the definition management panel, click on "Add layers from definition".
Then, in the layer definition window, you can manage the definitions.
To change the name of a layer, just click on the layer in the tree,
and then select "Rename".
Then enter a new layer name (it must be unique) and click OK.
It enables efficient management and movement between projects.
To open the "Projects" tab in the work area, click on the Projects
➔
There are three main directories in the tab:
By selecting the option Show favourites only, only the projects you have previously added to your favourites will be displayed. All information about the project will expand after clicking on the
.
In the project details you will find all the informations
such as in point 2.13.2.
To access the Files tab, select the tab as shown in the attached image.
The tab contains a field where files are stored and placed. A file can be uploaded to the project in two ways:
There are two ways to view information about objects in RigelMap:
- Left click on the symbol of the object on the map. The so-called object identification window will appear.
In the window you will find information such as:
- Location
- Address
- Object identification results
The results are displayed in separate tables for each layer. Default empty columns (on all rows)
are hidden. From the identification window, you can edit a given object by clicking on the pencil icon .
We have both the ability to show all columns by clicking on the button, and to hide the
desired columns by clicking the eye icon
in the upper right corner of the column header.
- Right click on the layer in the layers tree and then select "Open Attribute Table".
At the bottom, a panel with the selected layer will open, displaying by default the features within the map range.
As in the case of the identification window, we can edit objects, just hover over the appropriate record in the attribute table
and click the pencil icon on the left. Multiple records can be edited at once. Select the objects you are interested in by holding down the ctrl key,
or holding down the shift key. After selecting the objects, click the button to edit multiple records: .
An alternative is the ability to select multiple objects on the map. To do this, select the Select geometry tool and mark the objects.
NOTE! To add objects to the selected objects, hold the "Shift" key and select the objects. To remove objects, hold the "Ctrl" key.
As in the case of regular editing of the object, a window with fields to fill will pop up, finish by clicking on "Update".
Additionally, it is possible to manage the visibility of objects in the project field. By clicking on the "eye" icon, the object becomes visible () or invisible (
).
To display all objects of a given layer in the project, hover over and click on this icon: .
Attribute table has a filtering function. Thanks to filtering, the user can display in the attribute table those rows that meet specific criteria.
To set a filter for the table, hover the mouse cursor over the column. After hovering, an arrow icon will appear, which you should click on.
Filters and filtering methods:
This module allows you to add so-called "geotechnical samples". Adding samples is possible only in the mobile application, while preview
is available both in the field version and in the desktop version.
To be able to add samples for a specific (point) layer, the project must be properly configured by a GeoNord employee, and the "geotechnics" plugin must be active.
If you have prepared your project to use this module, you must first create a new sample layer. The layer must be with 472 object code.
Samples are available for any object with the code 472, so you must measure an object to add a sample.
The "Sample" option will be unlocked for the created object. To find it, go to the object identification mode in the mobile version.
After clicking the red button, a new dialog will open, in which the samples (if any) will be displayed, and a field allowing to create
a new sample. After expanding the field, we are able to complete the form and add a new sample.
If there are samples, we can view and edit them:
Mobile application:
- Tap on the sample you want to preview to expand the sample information.
- If you want to edit the sample, tap on the white "Edit" button - after this action
a form with editable fields will appear.
- If you want to delete a sample, tap on the black "Delete" button.
Desktop application:
- Click on an object on the map to open the identification window
- To view samples for an object, click the samples icon: on the left side of the identification window.
- If there are no samples for this object, the following message will appear:
- Otherwise, the sample window will open, by default all samples will be collapsed. To expand a sample, click on this symbol: next to the sample name.
It is possible to create sample reports - both for the field and desktop version, it is possible to send the report by e-mail, download it to the current
device or both.
Users can add so-called views. Each view has a unique name, extent of the map and selected layers. User with administrator rights can add a global view, visible to all users,
by default, views are only available to the user who created them.
To create a new view, click the "Add New View" button, then drag the map to the extent you want it to be stored in the new view, and
give a name for the view. If you have administrator rights, you can check the "Set as global" option. This will bring up this view
all users in this project.
WARNING: if a global view previously existed for this project, it will be
changed to normal view - only the view owner will have access to it.
To switch between views, just click on the name of the view you want to move to the extent of the map.
By clicking on the button with a pencil: we can edit the view - we can change the name, set a new position of the map, update layers for view, and delete the view.
The plugin allows the user to add objects to point and linear layers in relation to the road based on its reference number.
To add such an object, click on the icon .
Then a dialog box will appear.
To access the map printing tool, click on the printer icon in the top menu:
The printing settings window will open, where you can give a title, description, choose a format, map scale, print resolution, and rotate the map by
specifying the number of degrees. The user can adjust the map area for printing by clicking and holding the left mouse button on the light blue rounded corners.
Additionally, the user can send the generated print to their email inbox.
"Context menu" for objects on the map is a tool that enables
editing object vertices, editing object attributes, or removing an object from the map.
The context window for the object (objects) can be opened in two ways. Press the right mouse button in a point on the map where the objects are located:
As you can see in the picture above, when you hover over the object identifier - it is highlighted on the map, so we know which object the given action
will apply to.
Or press the right mouse button in the attribute table for the object (for multiple objects, you must select the objects by holding down the "Ctrl" key).
Below we will present all available actions.
→
From the list of available context menu tools, select "Edit Vertices" as shown in the example above.
We can notice that when we click on the table rows - the selected vertex is shown.
Additionally, after making any changes, the result will be shown in the preview mode.
If you are satisfied with the changes, click "Save".
From the list of available tools in the context menu, select "Edit Attributes", as shown in the example above.
As a result, a window with a form will be displayed. Edit the fields that interest you, then click "Save".
Select "Delete Object" from the list of available tools, as shown in the example above.
A confirmation message will appear at the top of the screen, click "OK" to delete the object.
To create an object buffer, you need to create an object on the map. Then, open the objects context menu by right-clicking on it and select the "Object Buffer" option.
After selecting this option, a dialog window will appear where you need to enter the buffer value (in meters).
For multiple objects, there is an option to merge the results into a single object.
To activate this, check the corresponding box in the dialog window and click OK.
To generate triangles, you first need to create an object or objects on the map.
Then, on the created object, open the context menu by right-clicking on the object and select the "Generate Triangles" option.
NOTE! Triangle generation is possible with any type of geometry, but for points, there must be at least three, and for lines, it must have at least three vertices.
To generate a profile, right-click on the created object and open the context menu.
Then select the option Generate Profile. In the dialog box, provide parameters such as density (how often the profile should be generated in meters) and start generation (the distance from the beginning of the geometry where the first profile should be located).
After configuring, click the OK button.
To generate a polygon from a line, create a line on the map with at least three vertices.
Then open the context menu and select the option Line from Polygon.
To generate common points, select the geometries. Then right-click to open the context menu and select the option Common Points.
To extend a line, create a geometry from the line layer on the map. Then, in the context menu, select the option Line Extension.
A dialog box will appear. In the dialog box, enter the distance by which the line should be extended and check the direction field.
After clicking the OK button, the line will be extended according to the provided parameters.
To create a parallel line, you need to create an object from the linear layer. Then, right-click and select Parallel Line from the context menu. A dialog box will appear, where you should specify the distance (in meters) from the object and the side on which the line should be created.
After clicking the OK button, the line will be generated.
To find an intersection point for lines, select two lines and open the context menu. Then choose the option Find Intersection Point.
To generate a polygon from a line, create a polygon on the map.
Then open the context menu and select the option Polygon from Line.
To change the direction of a line, select the lines on the map and open the context menu. Then choose Change Direction from the available options.
So that all objects depicting photos are marked with .
There are three types of photo objects:
"Importer" is a tool that allows you to import layers into RigelMap. Currently supported file formats:
Export is a tool that allows you to quickly save data in your chosen format. Data export can be done for the entire directory as well as for individual layers and their objects.
To export data, right-click on a group/layer/features and select:
The WMS Layer Management tool allows users to add, customize, and manage data from WMS services. Users can easily:
To add WMS layers to the project, click on the plus icon in the layer tree menu and select Add WMS Layers.
Next, enter the URL in the field with the source link and click the Connect button.
It will establish a connection to the service, and a window with available layers will open. The window offers four options:
The identification tool allows users to utilize geospatial data provided by WMS services.
To identify objects, set the layer as active. Then, select the identification tool (for more information, refer to 3.11) and click on the map.
Permalink allows sharing the view of a project with currently selected layers.
To generate a permalink, click on the icon.
Then, a window with a link to the view will be opened.
After clicking the "Copy" button, the link will be copied, and clicking on the link will redirect the user to the view.
To open the Projects tab in the work field, select the pencil icon in the top left corner.
A window will open where you can manage project editing, NVDB settings, Datafangst settings, and choose the default layer.
All changes will be saved after clicking Save button. In addition, for the correct operation of the application, recommended is refreshing the page - click the "YES" button.
To access the user account settings in the application field, click on the user name or cogwheel logo in the top left corner of the screen.
A window with settings will open, divided into two tabs. The first tab contains the same settings as in point 2.1.1
In the second tab, you can manage the GIS portal settings. More details can be found in point 2.1.2
All changes will be saved after clicking Save. In addition, to ensure proper operation of the application, recommended is refreshing the page.
RigelMap offers full support for GML layers, which means that users can import, export, and edit GML data conveniently and efficiently. Users can freely import GML layers, create new GML layers, and also export existing layers to this format.
To add a GML layer from a schema, click the plus icon in the layer tree and select Add GML Layers.
A window with available GML schemas will appear. Then, choose one of the available schemas.
After selecting a schema, the layers available for that schema will be displayed on the right side. Select the layers, provide a group name, and then add them by clicking the Add button.
NOTE! To select all layers, you can use the Select All button.
The added layers will be placed in the layer tree under a group with the name provided by the user.
Right-clicking on a GML group will display the available options:
To start the GNSS antenna, press and hold the start button until the LED light turns on.
Then, launch the RigelMap application on your device, selecting: (The application can be downloaded: RigelMap)
To select the antenna, click on the icon in the black field at the bottom of the screen. Then select the antenna you have. This will open the connection settings for the selected antenna. Connection procedures may vary depending on the antenna and are described in the following sections.
→
To log in to RigelMap, enter the assigned personal username and password in the login panel. If the user does not have a user account, they should contact support.
Then select a project from the list.
The speed of the internet connection is crucial for the speed of loading the map image. If there is moderate or weak network coverage, turning off raster background maps can be helpful.
The main menu allows the user to digitize objects on the map, identify them, and more.
To open the menu, press the pencil icon, .
To select a layer, click on the layers icon, and a window with a choice of layers in the group will appear:
- After selecting the layer, the measuring tool will be automatically activated. To take a measurement, tap the button
located above the pencil icon.
WARNING: Not all features are available without location enabled!
- Labels next to specific buttons show the currently selected layer/tool in square brackets.
To change the layer/tool, tap the button.
Changing tools:
Tap the tools icon (may vary depending on the selected tool)
Then select the tool.
To display the layer tree in the mobile application, tap on the layers icon:
By default, all groups are collapsed. To expand a group, simply tap on it. If a group is already expanded, tapping on it will collapse it.
Tapping on a layer will toggle its visibility.
To change the order of layers, press the button: ,
which allows you to freely move layers and groups. While dragging layers/groups, a potential new position for the layer/group will be displayed.
If the line suggesting the new position is green, it means that the layer/group can be placed there. Otherwise, if the position is impossible, the line
will turn red.
After making all the changes, if they need to be saved, press the save button: next to the "Layers" header.
Adding layers in the mobile application is done in the same way as in the desktop application.
First, expand the menu by tapping this button:
Then tap on an option
A new dialog will appear on the screen where we can name the layer, select its type, visibility depending on the map scale, give it a label, style it and add object codes.
After filling in all the required fields, click "OK". The added layer will be displayed in the layers tree.
Pull down the menu (as described in 3.4.1) and select
A new dialog will appear on your screen where you need to enter a new group name.
After naming the group, tap "OK". The added group will be displayed in the layer tree.
Select from the drop-down menu
or
In both cases, the layers/groups that can be deleted will be displayed on the right side. Select the layer/group to be deleted.
WARNING: Groups that contain layers cannot be deleted! Delete all layers first so that you can delete the group.
Confirm the deletion of the layer/group by clicking "Yes".
To edit a layer, select an option
and tap on the layer you want to edit.
As when adding layers, a window will pop up that allows you to change the label, style and codes of object.
After editing the data for the layer, tap "OK" to save the changes.
To manage custom fields, select "Custom Fields" from the menu. From this window, the user can add, delete, and edit fields.
To add a new field, click on "Add".
In the "Field Name" field, enter the name, and in the "Field Type" field, select the type.
There are three types of fields to choose from: text, numeric, and lists.
If the field type is a list, you need to add selection options by clicking on the "Add New Option" button.
All added fields will be visible in the management window.
Custom fields of the selected layer are visible in the identification window, object add/edit form, and attribute table.
To enable location, click , this will activate the location panel visibility, which will contain information such as:
To start measuring, place the pole in the correct position. Then tap on the on the screen. After taking the measurement, you need to enter the properties of the measured object.
To create points in a polygon/area where GPS signal is weak, e.g., near buildings, you need to measure two points (where GPS signal is available) indicating the direction in which the new point is to be created and then enter the distance from the second point to the new point (e.g., at the wall), and the function will create a point in the area. To use this function, follow these steps:
1. Press the "OFFSET" button. Now the user is in "SHIFT" mode and should measure two points that determine the direction.
2. Then measure the first point in the direction where the new area/polygon should be located.
3. Measure the second point in the direction where the new point should be measured in the area/polygon. A line showing the direction will be displayed for a second.
4. Then manually measure the distance from the second last measured point to the location where the new area/polygon point should be located. Enter the result and press "Create Point".
HINT: If the user is aiming at a wall, they can use a laser meter.
5. A new point in the area/polygon has now been created.
This feature allows you to quickly and easily save images with position and description. To use this function, follow these steps:
This feature allows you to quickly measure point objects.
The user sets the attributes for all measured points, so he is not asked to enter them when digitizing a single point.
To start the "Quick Measure" mode, tap on this icon:
A standard window with a form will appear on the screen, just like in the case of regular adding of objects.
Fill in the properties you are interested in, then click "Set Attributes".
If the icon turns green, it means that "Quick Measure" has been turned on.
From now on, all measured points will have the attributes you've set.
WARNING: If there is a digit at the end of the name, it will be incremented by 1.
To turn off the "Quick Measure" mode, again - just tap this icon
The identification tool allows previewing information about the selected object.
If you want to identify objects near your current location, follow these steps:
- Enable the position if you haven't already done so by selecting
- Then open the main menu by tapping the pencil icon and select
The results panel will appear on the right.
To identify objects from external WMS layers, add a WMS layer to the project.
Learn more about adding WMS layers in 3.21.1.
If the layer visible on map, click on the map at the desired location. Then, an "Information" panel with layers and their objects will be displayed.
Clicking on the plus icon next to the selected object will expand the list of attributes for that object.
In RigelMap, the user has the ability to stake out existing objects. Simply select the point feature from the list or search for it on the map.
To stakeout to a line, hold down on the object and select Stakeout from the context menu.
The selected object/segment will be highlighted in green, and a black arrow will indicate the nearest distance to the edge of the object. Information about the distance from our location is displayed at the starting and ending vertices of the segment.
Warning! In situations where the user is positioned outside the object in a way that prevents interpolation of their position onto the object segment at a right angle, the beginning and end of the line will be enhanced with pink auxiliary lines. In such cases, the distance to these auxiliary lines is displayed.
Auxiliary lines can be toggled on/off by pressing the icon as shown in the image.
To finish the stakeout, press the flag icon in the bottom left corner of the screen.
When staking out to a polygon, the procedure is the same as when staking out to points and lines.
If the user is outside the object, its outline will be highlighted in red and a black arrow will indicate the way from the users location to the nearest edge.
If the user is inside the object, the nearest edge will be highlighted in green.
During stakeout, the following information is displayed in the information panel:
RigelMap application allows manually adding objects to layers of any type of geometry without the need for a GPS antenna.
To create a point, select a point layer from the list of available layers.
Then, click on the map where the object should be placed. After clicking, an information panel with the Add button will appear.
After clicking the "Add" button, a form with object fields will be displayed.
After filling up the form, confirm with the Save button.
To add an object to a linear layer, select a layer from the list of available layers.
Then, click on the map where the starting vertex should be and click Add on the information panel. Repeat this for each subsequent vertex.
To finish and save the created line, click on the floppy disk icon.
To add an object to a polygonal layer, select a layer from the list of available layers.
Then, click on the map where the vertex should be created and click Add on the information panel. Repeat this for each subsequent vertex.
To save the object, click on the floppy disk icon.
To go to the map printing tool, pull down the tools menu, and then select:
A yellow rectangle which defines the print range of the map will appear on the screen.
In the upper left corner of the print range there is a name of the selected print template, and in the lower right corner there is currently selected scale.
As in the case of a desktop application, the user can use the so-called "Context menu".
For the window to appear, hold your finger on the object(s) on the map. Currently available tools
are shown below.
WARNING: This tool applies to polygon geometry only.
Hold your finger on the screen to open the context menu. If there is more than one object in the hold area,
choose the object you are interested in and it will be highlighted on the map, then tap "Add part". Then measure the area you want to add
to an existing object on the map. After the measurement is complete, tap the save button to save the changes.
To start stakeout, hold your finger on the object. A context menu will appear where you must select the "Stakeout" option.
To change the height of an object, enable the context menu by long-pressing on the selected object.
Then, select Change height option.
In the displayed window, enter the desired height (in meters) of the object. Then apply the changes with the OK button.
To create a line from points, press and hold on the selected object from the point layer.
Then, choose Create line from the available options.
After clicking, a layer selection window will appear.
Next, to add a vertex to the line, hold on the object and choose Add to line.
While creating a line from points, the user can manually add vertices (learn more about line creation in 4.9.2) as well as from GPS antenna position (learn more in 4.6).
Added vertices can be removed by clicking on the minus icon.
To finish creating the line and save the object, click on the floppy disk icon.
The "Tracking" tool enables automated addition of points for linear and areal geometries. For point layers, new objects are added automatically.
ATTENTION! The user has the ability to set the accuracy threshold. This means that if the accuracy in the information panel drops below the set threshold (default 10 cm), tracking will not start, and the user will be notified with a message. If the accuracy drops below the accuracy threshold while tracking is enabled, tracking will be interrupted.
To start "Tracking", select a layer where the data will be added. After selecting the layer, click on "Tracking – start".
Next, define the minimum distance for data collection.
NOTE! The minimum distance does not mean that the data will be collected exactly at the specified interval. The precision of adding a point based on distance depends on the user's movement speed and the type of antenna used, particularly the antenna sampling frequency expressed in Hertz.
NOTE! "Tracking" cannot be used if the "mean value" function is active, and vice versa – this is indicated by a message.
Depending on the target layer, data will be collected in different ways:
The RigelMap application provides support for working with asphalt pavers, excavators, and compactors by properly configuring (calibrating) the machine in the RigelMap mobile application.
Operating the asphalt paver allows collecting data from two GNSS receivers simultaneously. This enables the user to monitor real-time information about the poured asphalt surface, the angle of the paver slope, and the length of its arms.
While working with the asphalt paver, data can be collected using appropriate offsets relative to the left/right receivers and the poured asphalt, which can be configured from within the mobile application.
For proper use of the asphalt paver, two GNSS receivers (CHCNAV) are required. This results in displaying two information panels and two cursors with receiver positions on the map.
Warning! When using the asphalt paver, only the polygon layer collects data from two receivers; for points and lines, data is collected from the left receiver only!
Technical Information:
To configure the asphalt paver, press the Machines icon and add a new one or select/edit an existing one from the list.
The machine list has a filtering function based on the department to which the machine is assigned.
To do this, click the icon
and select the department/departments.
The filter is also active in the device selection window. With an active filter, an icon next to the Machines icon will display the filter icon.
In the configuration view, the user can adjust the following parameters:
Connection with two GNSS antennas is possible after selecting one of the available asphalt paver configurations. It is also essential to assign antennas and correction server configurations for both left and right antennas. This can be done by clicking on the left or right card visible below.
More about connecting to receivers in 4.1.
Filling in all parameters enables connecting to the antenna by clicking on the Enable button. Changes in connection status will be indicated by messages available at the bottom of the screen:
When using the asphalt paver, two information panels are displayed on the map (for the left receiver and for the right receiver). Additionally, two position cursors and information such as: